Use grid maps & coordinates
Theory
Using grid maps and coordinates is a Year 4 maths position skill: naming and finding squares on a grid map with column letters and row numbers. This page explains how to read and write a grid reference like B3, how to locate and describe places, and how to move between squares using north, south, east and west. Curriculum: VC2M4SP03 / AC9M4SP02.
A grid map is covered in squares. The columns are named with letters (A, B, C, ...) along the top or the bottom. The rows are named with numbers (1, 2, 3, ...) down the side. On many maps row 1 is at the top and the numbers grow as you go down, but on some maps row 1 is at the bottom and the numbers grow as you go up. Always read the labels first.
A grid reference names one square using the column letter and the row number joined together, like B3. The letter always comes first: you write B3, not 3B. The letter names the column and the number names the row.
A grid reference names a whole square, not a point. It has no brackets and no comma: D2, not (D, 2). Brackets and a comma, like (3, 1), are used for coordinates, which name a point where two grid lines cross.
To find a square, go across to the letter, then up or down the side to the number. The letter and number cross at just one square, so a grid reference points to exactly one place on the map.
Grid maps do not need formulas, but these facts help you read and write every grid reference.
How to find a square on a grid map
- Check the labels. See whether the letters are along the top or the bottom, and whether row 1 is at the top or the bottom.
- Read the letter. Move across the map to the column with that letter.
- Read the number. Move up or down the side of the map to the row with that number.
- Meet at the square. The square where the column and row cross is the place you want.
How to move and count squares
- Find your start square. Say its grid reference, such as A3.
- Move one direction at a time. East or west changes only the letter. North or south changes only the number.
- Count the jumps. Do not count the square you start on. Write the grid reference of the square where you stop.
How to go back to the start
- Reverse the order. Undo the last move first.
- Swap each direction. North becomes south and east becomes west (and the other way round). The number of squares stays the same.
How to use a key
- Read the key. Some maps put a letter or picture in a square instead of a word. The key tells you what each one means.
- Find the square. Use the grid reference to find the square, then look up its letter in the key.
| \(\text{swing}\) | \(\to\) | \(\text{column B}\) |
| \(\text{swing}\) | \(\to\) | \(\text{row 3}\) |
The swing is at B3.
| \(\text{across to}\) | \(:\) | \(\text{column C}\) |
| \(\text{down to}\) | \(:\) | \(\text{row 1}\) |
Column C, row 1 holds the desk.
| \(\text{row stays}\) | \(=\) | \(2\) |
| \(\text{B} \to \text{C} \to \text{D}\) | \(=\) | \(\text{2 east}\) |
Her new grid reference is D2.
| \(\text{column}\) | \(:\) | \(\text{stays C}\) |
| \(\text{row}\) | \(:\) | \(1 \to 5\) |
A bigger row number is lower down the map, so you travel south. You move \(5 - 1 = 4\) squares.
| \(\text{B} \to \text{C}\) | \(1\) | \(\text{jump}\) |
| \(\text{C} \to \text{D}\) | \(1\) | \(\text{jump}\) |
| \(\text{D} \to \text{E}\) | \(1\) | \(\text{jump}\) |
| \(1 + 1 + 1\) | \(=\) | \(3\) |
You move 3 squares east. The start square B1 is not counted, so it is not 4.
(i) What is in square B2?
(ii) What is the grid reference of the library?
| \(\text{B2}\) | \(\to\) | \(\text{B} = \text{Bus stop}\) |
| \(\text{L (library)}\) | \(\to\) | \(\text{column C, row 3}\) |
(i) The bus stop. (ii) C3.
(i) Where do you finish?
(ii) What moves take you back to A3?
| \(\text{A3} + 2\text{ east}\) | \(=\) | \(\text{C3}\) |
| \(\text{C3} + 1\text{ north}\) | \(=\) | \(\text{C2}\) |
| \(\text{back}\) | \(=\) | \(1\text{ south, then }2\text{ west}\) |
(i) You finish at C2. (ii) Undo the last move first: 1 square south, then 2 squares west.
(i) What is the grid reference of the flag?
(ii) What is in square A2?
| \(\text{flag}\) | \(\to\) | \(\text{column D, row 3}\) |
| \(\text{A2}\) | \(\to\) | \(\text{column A, up to row 2}\) |
(i) Count up from row 1 at the bottom: the flag is at D3.
(ii) Square A2 holds the tree.
Common pitfalls
Frequently asked questions
What is a grid reference?
A grid reference names one square on a grid map. It uses the column letter and the row number written together, like B3.
How do you read a grid reference like B3?
Find the column letter first, then go up or down the side to the row number. B3 means column B, row 3.
Does the letter or the number come first in a grid reference?
The letter always comes first because it names the column. So you write B3, not 3B.
Which way do the row numbers go on a grid map?
It depends on the map, so read the numbers down the side first. On many maps row 1 is at the top and the numbers grow as you go down. On other maps row 1 is at the bottom and the numbers grow as you go up.
What is the difference between a column and a row?
A column goes up and down and is named with a letter. A row goes across and is named with a number.
How do you find a place on a grid map?
Look at its grid reference. Move along the letters to the column, then up or down the side to the row number. The square where they meet is the place.
How do you count how many squares you move on a grid map?
Count the jumps from square to square, not the square you start on. Along a row, count the letters after the start letter. Up or down a column, take the smaller row number from the bigger one, so B4 to B1 is 4 β 1 = 3 squares.
How do you walk back to where you started?
Do the moves in reverse order and swap each direction: north for south and east for west. The number of squares in each move stays the same.
Is a grid reference the same as a pair of coordinates?
No. A grid reference such as D2 names a whole square, and it is written with no brackets and no comma. A pair of coordinates in brackets, such as (3, 1), names a point where two grid lines cross.