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Year 8 Maths Probability

Experimental Probability

20 practice questions 1 video lesson Theory + worked examples

Experimental probability, also called relative frequency, is the number of times an outcome happens divided by the number of trials. In NSW Year 8 maths (NESA outcome MA4‑PRO‑C‑01) it is compared with the theoretical probability expected when conditions are fair.

You will work with hundreds of trials, pool results from several groups, predict counts for a larger group such as Saturday shoppers or learner drivers, and estimate the colours in a bag or on a spinner you cannot see. You will also decide when a result is evidence that a die or spinner is biased, and choose a fair simulation, such as random digits for a netball shooter who scores 70% of her shots. It is part of Year 8 Probability.

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Theory

The experimental probability, or relative frequency, is \(\dfrac{\text{frequency}}{\text{number of trials}}\). If juice was chosen \(92\) times in \(400\) sales, its relative frequency is \(0.23\). Many trials give a good estimate, which can predict how often an outcome will happen. This Year 8 maths page shows how.

Frequency is the number of times something happens. A trial is one go of the experiment.

Experimental probability (relative frequency):

\[ P(E) = \dfrac{\text{times } E \text{ happened}}{\text{number of trials}} \]

or, from a frequency table:

\[ P(E) = \dfrac{\text{frequency of } E}{\text{total frequency}} \]

Theoretical probability is what fair, unbiased conditions should give, worked out by counting outcomes. Experimental results are usually close to it, but rarely exactly equal.

All outcomes total 1. The relative frequencies of all the outcomes add to \(1\), so a missing one is found by subtraction: \(1 - 0.45 - 0.3 - 0.12 = 0.13\).

Predicting. Use the relative frequency as the probability: expected number \(=\) probability \(\times\) number of trials. A count of people or objects is a whole number, so round it.

More trials, better estimate. To combine groups, add all the frequencies and all the trials.

Bias and fairness. A result far from the theoretical probability over hundreds of trials suggests the die, coin or spinner is biased, or the game is unfair. Over a handful of trials it suggests nothing.

Simulation. Model the event with something that has the same probability. For \(P = 0.2\), use random digits \(0\) to \(9\) with \(0\) and \(1\) meaning the event happened (\(2\) of the \(10\) digits).

Relative frequency settling down A line graph of relative frequency against the number of trials, for 20 to 800 trials. The values 0.45, 0.38, 0.34, 0.355, 0.34 and 0.341 jump about at first, then settle near 0.34. 0 0.1 0.2 0.3 0.4 0.5 0.6 0 1 2 3 4 5 6 7 8 Trials (hundreds) Rel. frequency
Running relative frequencies jump about over a few trials, then settle as the number of trials grows.
Small and large samples A number line from 0 to 1 marked in tenths. The theoretical probability 0.25 is marked in green, the result 0.263 from 1000 trials in blue just beside it, and the result 0.40 from 40 trials in red, well away from it. 0 10.25 theory0.263 (1000 trials)0.40 (40 trials)
The same event, theoretical probability \(0.25\): \(40\) trials landed well away from it, \(1000\) trials landed almost on it.

What to work out:

Asked forWork out
relative frequencyfrequency \(\div\) number of trials
expected number of timesprobability \(\times\) number of trials
a frequencyrelative frequency \(\times\) number of trials
the number of trialsfrequency \(\div\) relative frequency
how many of \(n\) objectsrelative frequency \(\times\, n\), then round
Working backwards. A frequency of \(96\) at a relative frequency of \(0.16\) came from \(96 \div 0.16 = 600\) trials, and a \(25\)-sector spinner whose results gave \(0.24\) for red has about \(0.24 \times 25 = 6\) red sectors.
Round counts of things. \(0.62 \times 95 = 58.9\), so expect about \(59\) students. An answer of \(58.9\) students is not possible.

Using experimental probability

  1. Add all the frequencies to get the number of trials.
  2. Divide the frequency of the event by the number of trials.
  3. Compare with the theoretical probability if there is one.
  4. Predict: multiply the probability by the new number of trials, and round a count of things.
  5. Judge bias only from a large number of trials.

Running a simulation

  1. Choose a device with the same probability (random digits, a die, a coin, a spinner).
  2. Decide which results mean the event happened.
  3. Count the successes in the list and divide by the number of trials.
Example 1 — Sums of two dice
Two dice were rolled and their numbers added. The results are in the table. Find the experimental probability of
(i) a sum of \(10\)
(ii) an odd sum
(iii) a sum less than \(6\).
Sum234567
Freq.024457
Sum89101112
Freq.64431
Solution

The frequencies add to \(40\), so there were \(40\) trials. Odd sums: \(2 + 4 + 7 + 4 + 3 = 20\). Sums less than \(6\): \(0 + 2 + 4 + 4 = 10\).

\(P(10)\)\(=\)\(\dfrac{4}{40} = \dfrac{1}{10}\)
\(P(\text{odd})\)\(=\)\(\dfrac{20}{40} = \dfrac{1}{2}\)
\(P(\text{under } 6)\)\(=\)\(\dfrac{10}{40} = \dfrac{1}{4}\)
1/101/21/4

(i) \(\dfrac{1}{10}\)
(ii) \(\dfrac{1}{2}\) (sums \(3, 5, 7, 9, 11\))
(iii) \(\dfrac{1}{4}\) (sums \(2, 3, 4, 5\))

Example 2 — From a sales table
A vending machine sold water \(148\) times, juice \(92\) times, milk \(64\) times and soft drink \(96\) times. Find
(i) the relative frequency of juice, as a decimal and a percentage
(ii) the relative frequency of water or milk.
Solution

Trials: \(148 + 92 + 64 + 96 = 400\).

\(\dfrac{92}{400}\)\(=\)\(\dfrac{23}{100} = 0.23\)
\(\dfrac{148 + 64}{400}\)\(=\)\(\dfrac{53}{100} = 0.53\)
0.23=230.53

(i) \(0.23\), or \(23\%\)
(ii) \(0.53\)

Example 3 — Experiment against theory
A die with \(10\) faces numbered \(1\) to \(10\) was rolled \(500\) times. A number greater than \(6\) came up \(189\) times. Find
(i) the theoretical probability
(ii) the expected number in \(500\) rolls
(iii) the experimental probability, as a decimal.
(iv) Is the die biased?
Solution
\(P(7, 8, 9, 10)\)\(=\)\(\dfrac{4}{10} = 0.4\)
\(0.4 \times 500\)\(=\)\(200\)
\(\dfrac{189}{500}\)\(=\)\(\dfrac{378}{1000} = 0.378\)
0.42000.378

(i) \(0.4\)
(ii) \(200\)
(iii) \(0.378\)
(iv) A gap of \(11\) in \(500\) rolls is no evidence of bias.

Example 4 — Predicting a larger group
Of the last \(640\) train services, \(496\) arrived on time. \(1150\) services are scheduled next month. Find
(i) the relative frequency of arriving on time
(ii) how many to expect on time
(iii) how many to expect late.
Solution
\(\dfrac{496}{640}\)\(=\)\(\dfrac{31}{40} = 0.775\)
\(0.775 \times 1150\)\(=\)\(891.25\)
\(1150 - 891\)\(=\)\(259\)
0.775891259

(i) \(0.775\)
(ii) about \(891\) (services are whole numbers)
(iii) about \(259\)

Example 5 — Pooling three groups
Three groups dropped a drawing pin. Group 1: \(41\) point up in \(100\) drops. Group 2: \(66\) in \(150\). Group 3: \(108\) in \(250\). Find
(i) group 2’s relative frequency
(ii) the pooled relative frequency
(iii) the point-up count to expect in \(2000\) drops.
Solution
\(\dfrac{66}{150}\)\(=\)\(\dfrac{44}{100} = 0.44\)
\(\dfrac{41 + 66 + 108}{100 + 150 + 250}\)\(=\)\(\dfrac{215}{500} = 0.43\)
\(0.43 \times 2000\)\(=\)\(860\)
0.440.43860

(i) \(0.44\)
(ii) \(0.43\), the better estimate because it uses all \(500\) drops
(iii) about \(860\)

Example 6 — What is in the bag?
A bag holds \(15\) counters, each blue or yellow. Leo takes one at random, records the colour and puts it back. Blue came up \(56\) times in \(120\) draws.
(i) Find the relative frequency of blue, to \(2\) decimal places.
(ii) Estimate the number of blue counters.
(iii) Estimate the number of yellow counters.
Solution
\(\dfrac{56}{120}\)\(=\)\(0.466\ldots \approx 0.47\)
\(0.47 \times 15\)\(=\)\(7.05 \approx 7\)
\(15 - 7\)\(=\)\(8\)
0.4778

(i) \(0.47\)
(ii) about \(7\) blue
(iii) about \(8\) yellow

Example 7 — A simulation
A goalkeeper saves \(20\%\) of penalty shots. Random digits \(0\) to \(9\) simulate \(20\) shots, with \(0\) or \(1\) meaning a save:
\(4, 0, 7, 1, 9, 3, 6, 8, 2, 5, 1, 7, 0, 4, 6, 9, 3, 8, 5, 2\).
(i) Why do \(0\) and \(1\) model a save?
(ii) How many saves were simulated?
(iii) Find the relative frequency of a save.
Solution
\(P(0 \text{ or } 1)\)\(=\)\(\dfrac{2}{10} = 0.2\)
\(\text{Saves}\)\(=\)\(4\)
\(\dfrac{4}{20}\)\(=\)\(0.2\)
0.240.2

(i) Two of the ten digits is \(20\%\), the same as the save rate.
(ii) \(4\) saves (two \(0\)s and two \(1\)s)
(iii) \(0.2\)

Common pitfalls

A small sample proves nothing. Seven heads in \(10\) tosses gives \(0.7\), but \(10\) tosses is far too few to call a coin biased.
Averaging unequal groups. \(20\) from \(50\) and \(30\) from \(150\) pool to \(\dfrac{50}{200} = 0.25\), not \((0.4 + 0.2) \div 2 = 0.3\).
Leaving a count as a decimal. \(58.9\) students is not possible; round to \(59\).
Forgetting to add all the frequencies. The number of trials is the total of every frequency in the table, not the number of columns.

Frequently asked questions

What is relative frequency?

The number of times an outcome happened divided by the number of trials. It is also called experimental probability.

How is experimental probability different from theoretical probability?

Experimental probability comes from the results of trials; theoretical probability comes from counting equally likely outcomes.

How do I predict how many times something will happen?

Multiply the probability (or relative frequency) by the number of trials, and round if you are counting people or objects.

How many trials do I need before I can say a die is biased?

Hundreds. A few trials can land far from the theoretical probability just by chance.

How do I combine results from several groups?

Add all the frequencies and all the trials, then divide. Do not average the separate relative frequencies.